Speak the passphrase to enter the dungeon.
Two adventurers enter the dungeon. Pick your slot.
Every adventurer has their strengths. Some can pin you to the wall without breaking a sweat. Others can tie a knot that makes you forget your safeword. Some just... keep... going.
Answer 24 questions to discover your intimate ability scores. Be honest. Your dungeon master is watching.
Your character sheet is almost complete. Every great adventurer has unfinished quests — describe three fantasies you haven't explored yet (or want to explore again).
Waiting for both adventurers to submit their scrolls...
Choose how you want to play. The DM will guide you through an interactive encounter based on both players' stats and fantasies.